> For the complete documentation index, see [llms.txt](https://zloma-scripts.gitbook.io/zloma-scripts/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://zloma-scripts.gitbook.io/zloma-scripts/zloma_bossmenu-free/zloma_bossmenu.md).

# Overview

> **Requires** [**zloma\_core**](https://github.com/ZlomaScripts/zloma_core) — This script is built on top of zloma\_core, a universal framework wrapper for ESX, QBCore, and QBox.

Free boss management resource for FiveM with an in-game admin creator, custom NUI, grade-based permissions, society account actions, employee management, and optional stash support.

## Highlights

* In-game admin dashboard for creating and editing boss menus
* Society vault with deposits, withdrawals, history, and server validation
* Employee management with rank changes, hiring, firing, and salary configuration
* Optional boss stash and wardrobe per job
* Optional player-owned stash system with PIN support
* English and Croatian locales included

## Quick Links

* [Installation](/zloma-scripts/zloma_bossmenu-free/installation.md)
* [Configuration](/zloma-scripts/zloma_bossmenu-free/configuration.md)
* [API Reference](/zloma-scripts/zloma_bossmenu-free/api-reference.md)
* [Changelog](/zloma-scripts/zloma_bossmenu-free/changelog.md)

## Requirements

* [ox\_lib](https://github.com/overextended/ox_lib)
* [oxmysql](https://github.com/overextended/oxmysql)
* `zloma_core`
* A stash-capable inventory supported by `zloma_core` if you want boss/player stash features

## Release Notes

This public release defaults to English, ships with webhook logging disabled, routes wardrobe access through `zloma_core`, routes stash access through the `zloma_core` inventory wrapper for every inventory backend supported by `zloma_core`, and includes fixes for boss-menu heading persistence and society balance consistency.

Recent maintenance also completed the missing English and Croatian locale entries used by the creator flow and salary editor, fixed vault-history payload mapping in the NUI bridge, reduced repeated admin callback spam when spawning player stash targets, and added best-effort stash preview support for admin tools on backends that expose stash contents.


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